Meet the Team – Jamus Thayn

January 29th, 2010

Salutations! My name is Jamus Thayn, I’m that other character artist guy here at Runic games. I’ve been at the studio since April and love being a part of this amazing team. Seeing all the talented and awesome people I work with is really inspirational and has been one of the best experiences I’ve had so far in the gaming industry.

I deal primarily with player armors and npcs though I also made a few of the boss mobs and creatures. Exploring the Torchlight art style has been incredible amounts of fun, it’s a constant balancing act between simplified styles and building complex and interesting looks.  As for my time before this I was actually caught in a dimensional portal when I was born so I was raised by the elder gods in the great dreaming city, otherwise known as a small farm in Nebraska. I’ve done a lot of traveling acquiring mystical artifacts of great power and eventually decided to go into a truly dangerous field… Game Art. Originally the school of desert ninjas I attended told me it was a pipe dream but after mastering the disappearing file technique I was promoted to grand admiral and began my work at Mythic games working on Warhammer Online.

I can’t say much more about what its’ like to work in the games industry since I’m currently preparing the foundation for the apocalypse… but what I can say is that there is no where I would rather be at this moment than working on this amazing team and the exciting things they have planned for the future. There is a purity here at this studio and an openness I think the majority of studios have lost, and if you think Torchlight was awesome like I did… wait ‘til you see what we have coming up next.