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	<title>Torchlight - Runic Games &#187; Developer Blogs</title>
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		<title>Meet the Team &#8211; Brock Jones</title>
		<link>http://www.torchlightgame.com/developerblogs/2010/04/16/meet-the-team-brock-jones/</link>
		<comments>http://www.torchlightgame.com/developerblogs/2010/04/16/meet-the-team-brock-jones/#comments</comments>
		<pubDate>Fri, 16 Apr 2010 23:01:56 +0000</pubDate>
		<dc:creator>BenEvans</dc:creator>
				<category><![CDATA[Developer Blogs]]></category>

		<guid isPermaLink="false">http://www.torchlightgame.com/?p=481</guid>
		<description><![CDATA[Rats. Wonder finally got around to hounding me for one of these &#8216;Meet the Team&#8217; bios.
I&#8217;m Brock Jones and I&#8217;m a producer/gap-filler here at Runic.  My history is pretty similar to several of the other folks here at Runic.  After graduating college with a degree in philosophy I decided to pursue the logical [...]]]></description>
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		<title>Meet the Team &#8211; Marsh Lefler</title>
		<link>http://www.torchlightgame.com/developerblogs/2010/04/09/meet-the-team-marsh-lefler/</link>
		<comments>http://www.torchlightgame.com/developerblogs/2010/04/09/meet-the-team-marsh-lefler/#comments</comments>
		<pubDate>Fri, 09 Apr 2010 22:11:32 +0000</pubDate>
		<dc:creator>BenEvans</dc:creator>
				<category><![CDATA[Developer Blogs]]></category>

		<guid isPermaLink="false">http://www.torchlightgame.com/?p=476</guid>
		<description><![CDATA[Hello all.  I&#8217;m Marsh Lefler one of 27 people we now have here at Runic Games.  It&#8217;s hard to believe we have so many people now.  I&#8217;ve worked with many of the people in the office over 10 years making games. It&#8217;s strange to think these people have put up with me [...]]]></description>
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		<title>Meet the Team &#8211; Mike Franchina</title>
		<link>http://www.torchlightgame.com/developerblogs/2010/03/19/meet-the-team-mike-franchina/</link>
		<comments>http://www.torchlightgame.com/developerblogs/2010/03/19/meet-the-team-mike-franchina/#comments</comments>
		<pubDate>Fri, 19 Mar 2010 17:58:16 +0000</pubDate>
		<dc:creator>BenEvans</dc:creator>
				<category><![CDATA[Developer Blogs]]></category>

		<guid isPermaLink="false">http://www.torchlightgame.com/?p=465</guid>
		<description><![CDATA[I decided to go a different route with my meet the team entry. This comic was drawn and written by my wife:

(Click image for full size version)

]]></description>
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		<title>Meet the Team &#8211; Mike Fisher</title>
		<link>http://www.torchlightgame.com/developerblogs/2010/02/12/meet-the-team-mike-fisher/</link>
		<comments>http://www.torchlightgame.com/developerblogs/2010/02/12/meet-the-team-mike-fisher/#comments</comments>
		<pubDate>Fri, 12 Feb 2010 21:56:12 +0000</pubDate>
		<dc:creator>BenEvans</dc:creator>
				<category><![CDATA[Developer Blogs]]></category>

		<guid isPermaLink="false">http://www.torchlightgame.com/?p=432</guid>
		<description><![CDATA[Hello, I am Mike  Fisher and am the UI Artist here at Runic Games.  I have been working with this crew since we created Mythos, and can remember when we could count the numbers of our team on one hand.  Prior to that I worked with many of our group at Wild [...]]]></description>
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		<title>Meet the Team &#8211; Jason Beck</title>
		<link>http://www.torchlightgame.com/developerblogs/2010/02/05/meet-the-team-jason-beck/</link>
		<comments>http://www.torchlightgame.com/developerblogs/2010/02/05/meet-the-team-jason-beck/#comments</comments>
		<pubDate>Fri, 05 Feb 2010 22:29:01 +0000</pubDate>
		<dc:creator>BenEvans</dc:creator>
				<category><![CDATA[Developer Blogs]]></category>

		<guid isPermaLink="false">http://www.torchlightgame.com/?p=425</guid>
		<description><![CDATA[Hey there, people.
I&#8217;m Jason Beck, the Art Director here at Runic. I&#8217;ve been with this group since Mythos and with a handful of these guys like Travis, Marsh, Greg, Brock, John, and Mike since our time together while I was pitching in on FATE. I&#8217;m originally from the Portland, OR area and saw my fair [...]]]></description>
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		<title>Meet the Team &#8211; Jamus Thayn</title>
		<link>http://www.torchlightgame.com/developerblogs/2010/01/29/meet-the-team-jamus-thayn/</link>
		<comments>http://www.torchlightgame.com/developerblogs/2010/01/29/meet-the-team-jamus-thayn/#comments</comments>
		<pubDate>Fri, 29 Jan 2010 23:53:19 +0000</pubDate>
		<dc:creator>BenEvans</dc:creator>
				<category><![CDATA[Developer Blogs]]></category>

		<guid isPermaLink="false">http://www.torchlightgame.com/?p=409</guid>
		<description><![CDATA[Salutations! My name is Jamus Thayn, I’m that other character artist guy here at Runic games. I’ve been at the studio since April and love being a part of this amazing team. Seeing all the talented and awesome people I work with is really inspirational and has been one of the best experiences I’ve had [...]]]></description>
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		<title>Meet the Team &#8211; Greg Brown</title>
		<link>http://www.torchlightgame.com/developerblogs/2009/10/09/meet-the-team-greg-brown/</link>
		<comments>http://www.torchlightgame.com/developerblogs/2009/10/09/meet-the-team-greg-brown/#comments</comments>
		<pubDate>Sat, 10 Oct 2009 00:32:44 +0000</pubDate>
		<dc:creator>BenEvans</dc:creator>
				<category><![CDATA[Developer Blogs]]></category>

		<guid isPermaLink="false">http://www.torchlightgame.com/?p=285</guid>
		<description><![CDATA[Hi, I&#8217;m Greg Brown and I&#8217;m the jerk Tools Engineer who&#8217;s leaving the country for two weeks during launch month.  When I&#8217;m not recklessly abandoning my duties at Runic, I do what I can to make sure the team has to do as little as they must to create the best game ever created. [...]]]></description>
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		<title>Meet the Team &#8211; Adam Perin</title>
		<link>http://www.torchlightgame.com/developerblogs/2009/10/06/meet-the-team-adam-perin/</link>
		<comments>http://www.torchlightgame.com/developerblogs/2009/10/06/meet-the-team-adam-perin/#comments</comments>
		<pubDate>Tue, 06 Oct 2009 18:31:37 +0000</pubDate>
		<dc:creator>BenEvans</dc:creator>
				<category><![CDATA[Developer Blogs]]></category>

		<guid isPermaLink="false">http://www.torchlightgame.com/?p=280</guid>
		<description><![CDATA[Oh heeeeeeeeey, 
I&#8217;m Adam Perin and I&#8217;m the tech artist here at Runic. At this point, I have been working in the industry for around 6 years and am enjoying my job more than ever! I love working for Runic! It’s great to work with such a talented team and with people that I genuinely [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PrEditor Scripting 101 &#8211; Part 3 of 3</title>
		<link>http://www.torchlightgame.com/developerblogs/2009/09/25/preditor-scripting-101-part-3-of-3/</link>
		<comments>http://www.torchlightgame.com/developerblogs/2009/09/25/preditor-scripting-101-part-3-of-3/#comments</comments>
		<pubDate>Fri, 25 Sep 2009 23:15:11 +0000</pubDate>
		<dc:creator>BenEvans</dc:creator>
				<category><![CDATA[Developer Blogs]]></category>

		<guid isPermaLink="false">http://www.torchlightgame.com/?p=233</guid>
		<description><![CDATA[Here is Part 3, the last video in this preview series for scripting in level design. In this video, I keep it short and sweet, and show you one of my favorite features for monsters and how to set it up. Monster jump downs! This is used in many different ways and allows the ability [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>Meet the Team &#8211; Sirio Brozzi</title>
		<link>http://www.torchlightgame.com/developerblogs/2009/09/14/meet-the-team-sirio-brozzi/</link>
		<comments>http://www.torchlightgame.com/developerblogs/2009/09/14/meet-the-team-sirio-brozzi/#comments</comments>
		<pubDate>Tue, 15 Sep 2009 00:04:27 +0000</pubDate>
		<dc:creator>BenEvans</dc:creator>
				<category><![CDATA[Developer Blogs]]></category>

		<guid isPermaLink="false">http://www.torchlightgame.com/?p=213</guid>
		<description><![CDATA[Hi everyone.  I&#8217;m Sirio Brozzi and am on the art team as a concept artist.  I work alongside Kyle.  For some background, I&#8217;m an Italian born citizen who spent most of my life traveling thanks to my parents’ vocations.  I came up to the US to study a game related degree [...]]]></description>
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