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	<title>Torchlight - Runic Games &#187; Developer Blogs</title>
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		<title>Meet the Team &#8211; Matt Tinari</title>
		<link>http://www.torchlightgame.com/developerblogs/2011/01/21/meet-the-team-matt-tinari/</link>
		<comments>http://www.torchlightgame.com/developerblogs/2011/01/21/meet-the-team-matt-tinari/#comments</comments>
		<pubDate>Fri, 21 Jan 2011 22:21:38 +0000</pubDate>
		<dc:creator>BenEvans</dc:creator>
				<category><![CDATA[Developer Blogs]]></category>

		<guid isPermaLink="false">http://www.torchlightgame.com/?p=577</guid>
		<description><![CDATA[Hello there!
My name is Matthew Tinari and I am the Environment Art Lead here at Runic. I&#8217;ve been professionally making the arts for video games for almost 7 years now.  I&#8217;ve worked on titles such as Dark Age of Camelot, City of Villains, and most recently Warhammer Online: Age of Reckoning. I attended Savannah [...]]]></description>
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		<title>Meet the Team &#8211; Matt Tanwanteng</title>
		<link>http://www.torchlightgame.com/developerblogs/2011/01/14/meet-the-team-matt-tanwantng/</link>
		<comments>http://www.torchlightgame.com/developerblogs/2011/01/14/meet-the-team-matt-tanwantng/#comments</comments>
		<pubDate>Fri, 14 Jan 2011 22:53:11 +0000</pubDate>
		<dc:creator>BenEvans</dc:creator>
				<category><![CDATA[Developer Blogs]]></category>

		<guid isPermaLink="false">http://www.torchlightgame.com/?p=575</guid>
		<description><![CDATA[Hey everyone!
My name is Matt Tanwanteng, and I am one of the engineers here at Runic Games.  Mostly I just bask in the glowing light of Travis and Marsh, but sometimes I manage to avert my eyes and do a little coding myself.  Particularly I enjoy adding more oomph to the skill systems, [...]]]></description>
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		<title>Meet the Team &#8211; Tim Swope</title>
		<link>http://www.torchlightgame.com/developerblogs/2011/01/07/meet-the-team-tim-swope/</link>
		<comments>http://www.torchlightgame.com/developerblogs/2011/01/07/meet-the-team-tim-swope/#comments</comments>
		<pubDate>Fri, 07 Jan 2011 22:17:58 +0000</pubDate>
		<dc:creator>BenEvans</dc:creator>
				<category><![CDATA[Developer Blogs]]></category>

		<guid isPermaLink="false">http://www.torchlightgame.com/?p=572</guid>
		<description><![CDATA[Hi, I&#8217;m Tim Swope, the newest addition to the Environment team here at Runic Games. I started in July and so far it has been great. They mostly keep me busy making props and dungeon tile sets. Before I started here I worked at Griptonite Games making hand held games. Before that I worked at [...]]]></description>
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		<title>Meet the Team &#8211; Brock Jones</title>
		<link>http://www.torchlightgame.com/developerblogs/2010/04/16/meet-the-team-brock-jones/</link>
		<comments>http://www.torchlightgame.com/developerblogs/2010/04/16/meet-the-team-brock-jones/#comments</comments>
		<pubDate>Fri, 16 Apr 2010 23:01:56 +0000</pubDate>
		<dc:creator>BenEvans</dc:creator>
				<category><![CDATA[Developer Blogs]]></category>

		<guid isPermaLink="false">http://www.torchlightgame.com/?p=481</guid>
		<description><![CDATA[Rats. Wonder finally got around to hounding me for one of these &#8216;Meet the Team&#8217; bios.
I&#8217;m Brock Jones and I&#8217;m a producer/gap-filler here at Runic.  My history is pretty similar to several of the other folks here at Runic.  After graduating college with a degree in philosophy I decided to pursue the logical [...]]]></description>
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		<title>Meet the Team &#8211; Marsh Lefler</title>
		<link>http://www.torchlightgame.com/developerblogs/2010/04/09/meet-the-team-marsh-lefler/</link>
		<comments>http://www.torchlightgame.com/developerblogs/2010/04/09/meet-the-team-marsh-lefler/#comments</comments>
		<pubDate>Fri, 09 Apr 2010 22:11:32 +0000</pubDate>
		<dc:creator>BenEvans</dc:creator>
				<category><![CDATA[Developer Blogs]]></category>

		<guid isPermaLink="false">http://www.torchlightgame.com/?p=476</guid>
		<description><![CDATA[Hello all.  I&#8217;m Marsh Lefler one of 27 people we now have here at Runic Games.  It&#8217;s hard to believe we have so many people now.  I&#8217;ve worked with many of the people in the office over 10 years making games. It&#8217;s strange to think these people have put up with me [...]]]></description>
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		<title>Meet the Team &#8211; Mike Franchina</title>
		<link>http://www.torchlightgame.com/developerblogs/2010/03/19/meet-the-team-mike-franchina/</link>
		<comments>http://www.torchlightgame.com/developerblogs/2010/03/19/meet-the-team-mike-franchina/#comments</comments>
		<pubDate>Fri, 19 Mar 2010 17:58:16 +0000</pubDate>
		<dc:creator>BenEvans</dc:creator>
				<category><![CDATA[Developer Blogs]]></category>

		<guid isPermaLink="false">http://www.torchlightgame.com/?p=465</guid>
		<description><![CDATA[I decided to go a different route with my meet the team entry. This comic was drawn and written by my wife:

(Click image for full size version)

]]></description>
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		<title>Meet the Team &#8211; Mike Fisher</title>
		<link>http://www.torchlightgame.com/developerblogs/2010/02/12/meet-the-team-mike-fisher/</link>
		<comments>http://www.torchlightgame.com/developerblogs/2010/02/12/meet-the-team-mike-fisher/#comments</comments>
		<pubDate>Fri, 12 Feb 2010 21:56:12 +0000</pubDate>
		<dc:creator>BenEvans</dc:creator>
				<category><![CDATA[Developer Blogs]]></category>

		<guid isPermaLink="false">http://www.torchlightgame.com/?p=432</guid>
		<description><![CDATA[Hello, I am Mike  Fisher and am the UI Artist here at Runic Games.  I have been working with this crew since we created Mythos, and can remember when we could count the numbers of our team on one hand.  Prior to that I worked with many of our group at Wild [...]]]></description>
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		<title>Meet the Team &#8211; Jason Beck</title>
		<link>http://www.torchlightgame.com/developerblogs/2010/02/05/meet-the-team-jason-beck/</link>
		<comments>http://www.torchlightgame.com/developerblogs/2010/02/05/meet-the-team-jason-beck/#comments</comments>
		<pubDate>Fri, 05 Feb 2010 22:29:01 +0000</pubDate>
		<dc:creator>BenEvans</dc:creator>
				<category><![CDATA[Developer Blogs]]></category>

		<guid isPermaLink="false">http://www.torchlightgame.com/?p=425</guid>
		<description><![CDATA[Hey there, people.
I&#8217;m Jason Beck, the Art Director here at Runic. I&#8217;ve been with this group since Mythos and with a handful of these guys like Travis, Marsh, Greg, Brock, John, and Mike since our time together while I was pitching in on FATE. I&#8217;m originally from the Portland, OR area and saw my fair [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Meet the Team &#8211; Jamus Thayn</title>
		<link>http://www.torchlightgame.com/developerblogs/2010/01/29/meet-the-team-jamus-thayn/</link>
		<comments>http://www.torchlightgame.com/developerblogs/2010/01/29/meet-the-team-jamus-thayn/#comments</comments>
		<pubDate>Fri, 29 Jan 2010 23:53:19 +0000</pubDate>
		<dc:creator>BenEvans</dc:creator>
				<category><![CDATA[Developer Blogs]]></category>

		<guid isPermaLink="false">http://www.torchlightgame.com/?p=409</guid>
		<description><![CDATA[Salutations! My name is Jamus Thayn, I’m that other character artist guy here at Runic games. I’ve been at the studio since April and love being a part of this amazing team. Seeing all the talented and awesome people I work with is really inspirational and has been one of the best experiences I’ve had [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>Meet the Team &#8211; Greg Brown</title>
		<link>http://www.torchlightgame.com/developerblogs/2009/10/09/meet-the-team-greg-brown/</link>
		<comments>http://www.torchlightgame.com/developerblogs/2009/10/09/meet-the-team-greg-brown/#comments</comments>
		<pubDate>Sat, 10 Oct 2009 00:32:44 +0000</pubDate>
		<dc:creator>BenEvans</dc:creator>
				<category><![CDATA[Developer Blogs]]></category>

		<guid isPermaLink="false">http://www.torchlightgame.com/?p=285</guid>
		<description><![CDATA[Hi, I&#8217;m Greg Brown and I&#8217;m the jerk Tools Engineer who&#8217;s leaving the country for two weeks during launch month.  When I&#8217;m not recklessly abandoning my duties at Runic, I do what I can to make sure the team has to do as little as they must to create the best game ever created. [...]]]></description>
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