Dev Diary part 2 – Behind the scenes at Runic Games!

Dive in to what makes Runic Games tick with candid, in-studio interviews with Max and Erich Schaefer, Greg Brown, Jason Beck, and Patrick Blank. This video focuses on the nitty gritty of the tools used to develop Torchlight and why, how the level editor works, and what building the game looks like from a Developer standpoint.

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